6.3.2 Consumption of Movement Points
All items consume movement points for each co-ordinate they move. If the item's remaining MPs are not sufficient to move on to the next co-ordinate then all movement stops. The starting co-ordinate is not counted when calculating MP-consumption.
Ship use one MP for each water co-ordinate they pass. Docking and undocking consume no MPs.
All land items consume the following MPs:
| Terrain | MPs | Terrain | MPs |
| B (arable land) | 4 | H (hills) | 6 |
| K (karst, stony steppe) | 7 | Q (grassy prairie) | 6 |
| D (desert) | 8 | W (wood/forest) | 8 |
| T (taiga) | 8 | G (mountains) | 12 |
| S (swamp) | 10 | Mps in colonies as above | x 2 |
Notes:
Land movement in the colonies uses double the amount of Mps. This is due to the absence of roads.
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