6.7.1 Boarding of Items

The following preconditions apply when boarding items on ships.

Preconditions:

-fill in the order 'E`

-the item must belong to your empire

-the ship or fleet must belong to your empire or to an empire that has a Alliance (4) relation towards you

-the ship/fleet must have enough loading capacity

-the item must be on the same co-ordinate or horizontally or vertically adjacent to the ship/fleet(i.e. North, South, East, West)

-commanders and brigades involved in a battle cannot be loaded

-brigades and baggage trains can only be loaded onto a fleet

-commanders and spies can only be loaded onto a single ship

Items have the following weight

Item Weight
Spies and Commanders: no weight
Cavalryman 400 kilos
Infantryman 200 kilos
Artilleryman 600 kilos
Mounted Artillery 600 kilos
Baggage trains 500 tons + the weight of goods loaded

To work out the weight of each battalion in tons, use this simple formula:

Troop type weight (kilos) x number of men in battalion

1,000

To work out the weight of each brigade in tons, use the formula below:

Weight of battalion x number of battalions in brigade

Example:E / 4001 / 11E / 2 / 1001

Brigade 4001 has just boarded fleet 11, while commander 2 has boarded ship 1001 which is part of fleet 11.

Notes:

All fleets must have enough loading capacity for the items.

Items will be divided between all ships of a fleet. However, only one brigade, or part of one brigade may be loaded onto a single warship.

Example:

A brigade weighing 800 tons is loaded onto a fleet consisting of two type 25 warships (total loading capacity 1200 tons), 600 tons will load onto one warship and 200 tons onto the other. The remaining loading capacity of the second type 25 cannot be used. However, if instead of the second type 25 warship there was a type 33 merchant ship the brigade would still be loaded, but the remaining 300 tons on the merchant ship could still be utilised by a part of another brigade.

Merchant ships can carry part of two brigades up to their maximum loading capacity.

Brigades boarded onto fleets are loaded following the numerical order of ship numbers, the ship with the lowest i.d. number being loaded first, then the next lowest i.d. number etc...

Your turn report will show you which items, or part items, are loaded onto which ships of a fleet.

Spies and commanders can only be boarded onto single ships. On the turn sheet you must use the individual ship registration number rather than the fleet number it is part of. As these items have no weight that ship can also be loaded with other items.

Federations cannot board fleets. In section -20- of the turn sheet use the individual brigade numbers rather than the federation number.

An item loaded onto a single ship or fleet is automatically removed from it’s federation if you write in the individual brigade number, you do not need to use section -14- of the turn sheet.

A brigade may be loaded onto a single ship, if that ship has enough loading capacity and is a fleet in it’s own right.

Brigades that are loaded on a fleet that is berthed in a shipyard, will not take part in any battle which may happen on the shipyard co-ordinate.

The quantity of troops that is listed as being on board a fleet is actually the tonnage of troops on board that particular vessel rather than the number of soldiers.

If a fleet on which your brigades are being transported is involved in a sea battle(see 8., p101) you may lose some of the troops in the brigades. This is especially relevant if you lose a ship which has part of a brigade on board. Although your brigades might appear to be at full strength on your turnsheet, while still onboard the fleet, the true headcount will only appear when they are disembarked.

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