2.3 Barracks and Shipyards
Barracks and shipyards are a main feature of AUSTERLITZ. At the beginning of each round you can transfer goods between your warehouse and your barracks and shipyards as you like.
Section -01- on the turn sheet is used for goods transfers.
Command: source/destination/quantity of the specified goods
Source/destination: fill in the registration number of the barracks/shipyard from the listing on your turn report, and use the following numbers for the warehouses:
"1" - European warehouse
"2" - Caribbean warehouse
"3" - Indian warehouse
Notes:
When transferring to/from a national warehouse you must use the registration number shown above.
Only money can be transferred between the European, Indian or the Caribbean warehouses. The transfer of money is an abstract thing, sort of equivalent to letters of credit, etc., and is therefore possible within the game. I'm afraid, however, that goods must go the long way, via ship.
Section -01- is only used for transferring goods between warehouses and barracks/shipyards.
No transfers can be made to baggage trains and merchant ships in section -01-. Instead sections -17- and -19- on the turn sheet, Trade & Loading, must be used for those transfers. (see 6.5., p54).
The contents of your barracks and shipyards are listed on the turn report:
Print-Out:
| No. | Type | x/ y | Mny | Citz | EcPt | Wood | Hors | Text | F |
| 204 | Eur | 23/20 | 10000 | 5675 | 100 | 0 | 0 | 100 | 2 |
No.Registration Number (see 6.1., p41)
TypeLocation (Europe, Caribbean, India)
x/yCo-ordinate
FFortress (1 - Small, 2 - Medium, 3 - Large)
Previous Topic:2.2 Warehouses